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Toon Gramps update for Talk Designer Assistant

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Toon Gramps update for Talk Designer Assistant

Description

THIS UPDATE TO STEPS 1 and 2 ONLY WORK WITH TALK DESIGNER ASSISTANT AND 3D UNIVERSE'S TOON GRAMPS. Please use the Step 1(TDA!Gramps_Step1) and Step 2(TDA!Gramps_Step1) scripts found in the Poser 8 Scripts ->Anakele Vision and Design submenu instead of the M4/V4 Step 1 and Step 2 found in Talk Designer Assistant's Edit menu.
* please contact me if you are interested in purchasing a motion capture system with i7-930 computer

Here are the steps you should take in order to not have to go through all of the steps everytime you want a new talking animation with Toon Gramps:

Add Gramps to scene
create "Blink" morph
run "TDA_!Gramps_Step1"
save the new Gramps figure back to your Figure Library.

Now every time you want a new talk animation just load the new gramps, run Talk Designer Assistant, export the new gramps viseme file, run talk designer, and finally run "TDA_!Gramps_Step2". Unfortunately every time you want a new talking animation you will have to reload the new Gramps. This is an issue with Poser and the fact that you can no longer reinitialize python.

Details

Seller: Anakele

Artist:

Date Released: Jan 19 2010

Documentation: Read Me |   |  License

Categories: Plugins & Scripts, Software, 3D:Poses, Expressions & Motions

Keywords:

Software: Talk Designer Assistant, Poser 8

Required: Talk Designer Assistant, Poser 8

Licensing:Commercial

Product ID: 12111

*Disclaimer: All products are offered at the Seller's discretion. Availability and (sale) pricing is not guaranteed and subject to change without notice.

Digital File Info

Version_NameFilesTotalFileSize
3D Universe Toon Gramps TDA update223 MB




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